E-commerce ‧ B2C ‧ Redesign

Evolving a multi-market e-commerce website

Improving conversion through continuous redesign and iteration

ROLE

UX/UI Designer

SCOPE

Research, UX/UI, Design system

PLATFORM

Multi-regional e-commerce

TIMELINE

2021-2024

Why the redesign was needed

MOB Interior is a Slovak furniture distributor operating e-commerce stores across Slovakia, Czech Republic, Hungary, Romania and Croatia. Its regional storefronts include Novynabytok.sk, Hezkynabytek.cz, Zondo.hu, Zondo.ro and Zondo.hr.

Between 2020 and 2021, more local and international home-furnishing retailers entered these markets, joining established competitors such as IKEA and JYSK. These businesses competed not only on product range and price, but also through increasingly polished shopping and service experiences.

The redesign was initiated to modernise the digital experience, strengthen the brand across markets and support conversion growth.

Building a UX foundation in a fast-moving market

As the company’s first in-house UX/UI designer, I began the redesign without an established UX research practice or a consolidated source of user evidence. My first task was to understand the market, bring together the information already available and identify where design could have the greatest impact.

Falling behind competitors in usability

A 2021 competitor analysis showed that several similarly sized e-commerce retailers offered clearer and more usable shopping experiences.

As an online-only retailer, MOB Interior relied heavily on its websites and service journeys to shape customers’ perception of the brand. However, inconsistent interfaces and fragmented journeys weakened that experience and made it harder to compete with faster-evolving retailers.

Limited access to reliable user evidence

Since reliable user evidence was limited, design decisions had to draw on several partial sources. Website analytics, customer-service feedback, surveys, market references and lightweight testing helped clarify priorities and gave stakeholders a stronger basis for evaluating proposed changes.

Establishing a shared basis for design decisions

Established design systems, usability principles and examples from comparable products served as external reference points. Material Design was not treated as a framework to follow uncritically. Instead, its recognised patterns helped explain why certain interactions had become familiar to users and how similar problems were being addressed elsewhere.

Combined with competitor examples, available behavioural data and concrete prototypes, these references gave stakeholders a clearer basis for evaluating proposals and enabled engineers to work from more clearly defined designs before implementation.

Three years of continuous product evolution

Rather than a one-off redesign project, the work expanded across core shopping journeys, regional storefronts and the design system through repeated cycles of delivery, testing and iteration.

Prioritising UX issues and business needs and scaling the solutions

The following examples represent selected decisions from a wider three-year redesign.

01/ Discover and navigate

Helping customers find relevant products through clearer hierarchy, navigation and search

Scope

Homepage and campaigns ‧ Primary navigation ‧ Mega menu ‧ On-site search ‧ Promotional product listing

Problems observed

  • Six blocks competed for attention, making it difficult for customers to identify the primary message and next action.

  • Compared with competitors, the interface appeared visually dated and lacked consistency across components.

  • Room-based browsing lacked a clear entry point, reducing the visibility of an important path into the product catalogue.

Key design changes

  • Restructured the header navigation and prioritised essential information

  • Introduced room-based browsing in the mega menu with clearer grouping and hierarchy

  • Created a flexible promotional area in the navigation for seasonal campaigns

Before

After

Additional refinements

  • Simplified the hierarchy of homepage campaigns

  • Improved category visibility across the homepage and navigation

  • Researched on-site search patterns and proposed UX and technical recommendations for stakeholder review

  • Refined a reusable promotional product-card module across the homepage and product pages

02/ Evaluate and decide

Helping customers evaluate products through clearer imagery, specifications and comparison tools

Scope

Product listing ‧ Product cards ‧ Product filters ‧ Product detail pages ‧ Comparison ‧ Favourite

Problems observed

  • Product information lacked a clear structure, making key details difficult to find.

  • Existing filters did not support filtering by multiple attributes.

  • Product imagery provided less lifestyle context than competing sites, making it harder for customers to imagine items in a home setting.

Before

After

Key design changes

  • Redesigned product cards to make essential information easier to scan.

  • Expanded the desktop product grid from three to four columns, allowing customers to compare more options at a glance.

  • Redesigned the filtering experience to support multiple attributes and selections.

Additional refinements

  • Separated marketing copy from technical product specifications.

  • Removed duplicate attributes and grouped related specifications for easier scanning.

  • Optimised the image-gallery experience on product detail pages.

03/ Purchase and get support

Helping customers complete orders confidently and find support when they need it

Scope

Checkout ‧ Service information ‧ Self-service pages ‧ Post-purchase experience

Problems observed

  • Optional steps and unclear choices created hesitation near the end of checkout.

  • Form inputs were less usable and consistent than those on competing sites.

  • Inconsistent interface patterns made it harder for customers to identify the next required action.

Before

After

Key design changes

  • Redesigned the checkout flow for signed-in customers

  • Improved the clarity and consistency of form inputs

  • Applied consistent interaction and visual patterns throughout the checkout journey

Additional refinements

  • Restructured service and support information to make answers easier to find

  • Proposed clearer, site-wide access to self-service options

04 / Scale across markets

Building a scalable and consistent experience across regional storefronts

Scope

Design system · Reusable components · Component variants · Localisation · Regulatory requirements · Responsive behaviour

Problems observed

  • Components were designed and maintained inconsistently across regional storefronts.

  • The initial design system did not account for language and regulatory differences between markets.

Key design changes

  • Shared component foundation: Built a scalable system to create a consistent experience across regional storefronts.

  • Controlled regional variants: Defined reusable component structures and variants for language- and regulation-specific requirements.

  • Responsive patterns: Established responsive behaviours that could evolve without redesigning each storefront separately.

Impact on business

The redesign created outcomes across three areas: brand consistency, commercial performance and continued UX development.

01 / Strengthening the brand across five markets

Working with a small development team, we rolled out redesigned storefronts across five markets: Slovakia, Czech Republic, Hungary, Romania and Croatia, from mid-February 2024.

02 / A 128% increase in conversion during the low season

Following the rollout, the main storefront’s conversion rate increased by 128% during spring 2024 compared with the corresponding period in 2023. Its highest conversion rate was also 11% above the previous peak recorded in November 2023.

03 / Motivating UX iteration plans

Beyond the commercial results, the rollout made the value of UX and UI work more visible within the company. Maintaining that momentum through continued prioritisation and iteration became the next challenge.

What I learnt from the project

Break large problems into manageable iterations

Breaking years of accumulated design debt into smaller, prioritised scopes made the work manageable for a single designer. Agile practices helped the team deliver improvements incrementally while continuing to learn and adjust.

Build trust before expecting design influence

As the company’s first in-house UX/UI designer, I learnt that design influence depends on trust. Listening to departmental needs, grounding proposals in recognised references and using lightweight usability tests helped create shared understanding and move decisions forward.

Combine qualitative insight with quantitative evidence

Qualitative methods helped explain user needs, but they were not enough to track long-term business impact. Future iterations would benefit from more consistent quantitative measurement and clearer ownership of product decisions.

Good collaboration starts with a conversation

Have a role, project or question in mind?
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© 2026 Chan’s portfolio

Good collaboration starts with a conversation

Have a role, project or question in mind?
I’d love to hear from you.

© 2026 Chan’s portfolio

Good collaboration starts with a conversation

Have a role, project or question in mind?
I’d love to hear from you.

© 2026 Chan’s portfolio